| Selforganised Skyscraper | ||
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The proposal for a hotel skyscraper
next to the United Nations headquarters in New York was designed in 1999-2000.
It is based on the self organised simulation of programmatic cells which
arrange themselves according to site influences and each other's position.
The system creates a growing network of interrelated spaces which forms
a continuation of the city's fabric of programmatically overlapping areas.
The project was |
carried out at the Architectural
Association with the support of Ciro Najle. The behaviour of individual cells was programmed to create attraction and distraction between the cells and their surrounding, depending on the distance towards the active components. After a certain amount of iterations the system then converges towards a stable situation. |
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| The complex system of different programmatic types reacts, depending on the program of the cell, to the surrounding situation |
and to the site conditions. Starting from an even distribution, a new, clustered distribution of the programs is created. |
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| The programmatic diagram was the used to create the circulation for the hotel by defining the positions of elevator cores and |
corridors. |
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| The rooms are placed according to the positioning of the programmatic cells. The structural steel framework grows out of the elevators to form the corridors, from there it continues to grow into the different sections of the rooms, then connecting to |
form a landscape between the rooms. This landscape becomes a continuation of the urban fabric of New York, causing a differentiation of overlap and privacy between the public city and the private room. |
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